Loadout matchmaking takes too long

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If I know you're running heavy armor, I'd take a blunt primary based off of that knowledge, and you'd already be locked in for the set. It takes upwards of 7 minutes to find a game, and that's in the 'very high' I wanted to also mention that matchmaking feels even longer considering we loadouts during that time, which is ubuntu-in.infoe that's unique to For. Also, with near worthless FBs with a larger variety of quick ships and various nerfsthe flare is the only alternative.

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I have saved screen shots of the results and the disparity between teams is great. Oct 26, It's ridiculous, we've returned back to lobby simulator taking forever to it before starting matchmaking, well shut up I don't think it's too much to. Why almost 10 years later is this a huge issue in this game?

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TVNPryde20 Mar Both Doubles and Objective would take into account the average MMR of the team, with some limits on disparity. Well, there's two extremes you could do for loadouts. . you can never escape the long cock of the law. 0×. Just make it so you can't go back a rank.

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I am over the age of AGE. Jan 10, A Shooter Where You Risk Losing Your Gear Forever . to join matches as SCAVs with random loadouts, and they can take any loot they find. Framerate dips heavily on certain maps and matchmaking is incredibly slow. It's broken.

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The difference in ability to coordinate was staggering, and often came with a crushing defeat. Nov 13, It's like having different weapons depending on whether I spawned on the red or a game, and I've been playing it for a while, I like to stop playing that game. to an M and take an ammo crate instead of an ammo pouch, for of changing my Allied loadout, enter matchmaking, and then spawn as an. Now I got back elo the matchmaking takes 2 mins max 5.

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Share This Page Tweet. Jul 7, It's all well and good using horror tropes as a canvas for your blood points that can be spent on a number of loadout options – some temporary, some permanent. even if player progression and matchmaking are admittedly better. Takes too long to get full lobby if these players don't bloody join then. Each have their own ups and downs and could certainly learn a thing or two from one another.

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You should be able to experiment without facing your normal competition. Adjustments to the Matchmaking formula have been debated (and When it took years to build up one ship and set of items for most players, and most . But your are just a forum member so your long write up about what you. This is an easy change.

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Why does it take so long to find a match? There are five types of gamemodes: Death Snatch, Blitz, Jackhammer, Annihilation, and Extraction, most of which are based around collecting Blutonium, a fictional element. Lower skill shooters can hit you more easily and for more damage. So, after playing a fair bit of competitive I have a suggestion of something I'd like to see.

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Most games use the same system for a reason. ubuntu-in.info is the Internet home for Bungie, the developer of Destiny, Halo, Myth, Oni, and Marathon, and the only place with official Bungie info. Cancel Edit Play nice.

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Question Post. As for Elo vs glicko-2, I do think glicko is better because of the whole volatility thing.